Tuesday, 27 February 2018

Designer-Publisher Speed Dating @ UKGE 2018

The deadline for entries to thhe Speed Dating and Wyvern's Den has now passed for UKGE2018. No more applications will be accepted.

The Designer/Publisher Speed-Dating event at the UK Games Expo 2018 will take place on Friday 1st June from 6.30pm-8pm.

This private event gives designers the opportunity to pitch their completed game designs to several publishers. You will get just 5 minutes to explain your game, field questions from the publisher and make an impression. When the time is up the publisher moves on to the next game. 

Wizkids, Portal Games, Osprey Games, Alley Cat Games are some of the publishers taking part.

As we have limited space at the event, we are running a sales sheet competition to help us to shortlist the designers and prototypes, which will be run in conjunction with the Wyvern's Den competition

Entries will open on Thursday 1st March and will close at midnight on Monday 30th April 2018. The sales sheets will be given to the publishers, so they can select which games they are interested in seeing at the event. Early entries will be looked at first.

To enter the competition you must fill out an entry form and send a sales sheet detailing your game. Details of how to enter can be found here: https://goo.gl/2sQkFB
 
If you have any questions please check the UKGE FAQ tab or feel free to contact Rob Harris via the usual contact form.

Sales Sheet Applications UKGE 2018

At the UK Games Expo 2018, the Designer/Publisher Speed-Dating and the Wyvern's Den will share the same application process, so that designers only need to apply once to be considered for both events. (There is a specific question on the entry form if you only want to be considered for one of these events.)

As we have limited space for both events, we are running a sales sheet competition to help the publishers to shortlist the designers and prototypes they want to see. 

Entries will open on Thursday 1st March and will close at midnight on Monday 30th April 2018. The sales sheets will be given to the publishers, so they can select which games they are interested in seeing. Early entries will be looked at first.

To enter the competition for a place in either the Designer/Publisher Speed Dating or the Wyvern's Den you must:

1. Fill out your details here on the entry form: https://goo.gl/ze3SgK

2. Send a A4 sales sheet detailing your game to the email address on the entry form. (ukge18@playtest.co.uk)

FAQ

What is a sales sheet (sometimes called a sell sheet)?

A sales sheet is a single-sided A4 sheet detailing all of the relevant information a publisher might want to know about your game design: 
game title, number of players, duration, quick overview, list of components and most importantly your contact details.

There are plenty of resources on the internet about how to create sales sheets. Here are a few of our favourites:

https://inspirationtopublication.wordpress.com/2010/10/03/step-14-create-sales-sheets/

https://oakleafgames.wordpress.com/2016/03/31/sell-sell-sell/

http://www.rockmanorgames.com/2016/06/how-to-make-a-professional-looking-sell-sheet/

http://www.knapsackgames.com/blog/2015/3/14/10-tips-for-writing-board-game-sell-sheets 


Why sales sheets?

If you are serious about getting a publisher interested in your game design then you have to be able to show them everything they need to know as easily as possible. It is unlikely that at a first meeting a publisher will be able to play a game prototype to conclusion, so this is a good way to pass on information about your game. They can take the sales sheet away with them and it has your contact details. Making a sales sheet is a really useful skill for designers.

What format?

We would prefer you to send your sales sheet in the .pdf format as this is easily-readable across a variety of computers. (Feel free to contact Rob Harris via the website contact form if you are having format problems.)

But I'm not a graphic designer. I don't know where to start.

The most important quality of a sales sheet is clarity and not a specialised font or image. Learning to put together a sales sheet will help you identify the important parts of your pitch and this is invaluable when pitching your game to a publisher.

Although it is much better to create your own sales sheet, we have created a default .docx Word document, that can be customised. This is available for download here.

Who is eligible to enter?

Entry is open to any game designer with a completed game ready for publication. Please feel free to ask for advice if you have any questions.

What stage should my game design be at?

Your game design should be as complete as possible. You are showing the publisher that the game design is viable to publish, so it must have been playtested properly and in an advanced stage of development.

Can I submit more than one entry?

Yes, you can submit more than one entry. Please add each game as a separate entry on the online google form and remember to send a sales sheet for each game.
 
If you have any questions please check the UKGE FAQ tab or feel free to contact Rob Harris via the usual contact form.

Designers' Networking @ UK Games Expo 2018

The Designers' Networking event at the UK Games Expo 2018, will take place on Friday 1st June at 9pm.

This private event is for designers, publishers and other members of the gaming industry

There will be a talks by Cartamundi, Ignacy Trzewiczek from Portal Games and Alex Yeager, with plenty of time afterwards to meet up for a drink and a chat, as either a networking opportunity or as a way to unwind after a long day at the show. (There will be gaming tables available for playing prototypes if required.)

If you would like to register an interest in attending the networking event, please follow this link to a google form to enter your details: https://goo.gl/axhjNM

If you have any questions please check the UKGE FAQ tab or feel free to contact Rob Harris via the usual contact form.

Playtest Zone @ UK Games Expo 2018

Registration for the Playtest Zone at the UK Games Expo 2018 is now open.

This event is for designers, who would like members of the gaming public to sit down and playtest their prototype, so that they can make improvements. It runs during the day from Friday 1st June-Sunday 3rd June 2018. 

Playtest UK volunteers will be available on the day to support you and feedback forms will be available. All playtesters will be entered into a prize draw to win games.

If you would like to bring a game prototype to the Playtest Zone at the UK Games Expo 2018, you must register your prototype on the google form here: https://goo.gl/uFN9kg

You will be able to book 3 hour playtesting sessions (which require a £12 donation to an Expo charity) or 90 minute sessions (which are free).

Designers who have registered their prototypes for the Playtest Zone will be contacted at a later date to confirm their times and bookings.

If you have any questions please check the UKGE FAQ tab or feel free to contact Rob Harris via the usual contact form.