The June Meetup will be on Sunday 16th June from 1pm to 8pm at the Jugged Hare pub, Victoria.
Following on from the success of the Playtest @ UK Games Expo 2013, we will be returning to the usual meetup schedule.
If you've designed a game, bring it along and give it a play or just enjoy playing other people's prototypes in a friendly and constructive atmosphere. Everyone is welcome.
If you would like to bring along a new design, contact Rob Harris (Organiser) and we will add your game to the list.
We have pre-registration to make the sessions run more smoothly. Designers are encouraged to pre-register their games to be playtested before the meetup by leaving a message on the meetup page or contacting Rob Harris (Organiser).
You are still welcome to bring along other designs on the day, but time slots will first of all be allocated to pre-registered games.
More details: www.meetup.com/Playtest/events/115482492/
We also have a guild at Boardgamegeek.com: www.boardgamegeek.com/guild/1398
Some of the games to be playtested (TBC):
Master of Elements - light-medium auction game, 30 mins, 3-5 players (Robert)
Unfair - new card game prototype, variable duration, 2-10 players (Frank Molbech)
Alchemists of Venice - new board game prototype, 2-4 players (Peter Burley)
Eternal Gateway - fantasy/medieval game, 120-180 mins, 2-6 players (Andy Yiangou)
Untitled - Kickstarter economic/ social game, 40-70 mins, 4-6 players (Behrooz Shahriari)
Shape Up! - card placement microgame, 10 mins, 2-3 players (Mo Holkar)
Les cartes de Louis - collection of card games, 30 mins, 3 players (Coraline Chane)
Warbot Peacetime Jobsearch - game about finding work for unemployed death machines, 60 mins, 3-4 players (Andrew Rowse)
Cursed Temple - asymmentric version of Zombie at your Heels, 60 mins, 3-4 players (Andrew Rowse)
Fishy Business - light eurogame, 45 mins, 2-4 players (Mo Holkar)
Soul Binder - trading card game, 45 mins, 2 players (Daniel Forster)
Terror at Graveport - cooperative game, 90 mins, 5 players (Andy Oakey)
Brent Crude - oil industry game, 90-150 mins, 2-5 players (Andrew Bond)
Send in the Clowns - colour matching card game, 30-60 mins 2-4 players (Andrew Bond)
Trinity - dice rolling, card drafting game, 45-75 minutes, 2-5 players (Matt Dunstan & Brett Gilbert)
Artisans - dice allocation, worker placement game, 60-90 minutes, 2-5 players (Matt Dunstan & Brett Gilbert)
Untitled - card drafting, route building and action selection game, 45-60 minutes, 2-4 players (Matt Dunstan)
The Empire Engine - bluffing microgame, 20 minutes, 2-4 players (Matt Dunstan & Chris Marling)
Sheepie Sleepy - dice game based on counting sheep, 30 mins, 2-4 players (Jazz Aujila - ASAE)
Freight Chain - euro-gamer style card game based on the Industrial Revolution, 45 mins, 2-4 players (Jazz Aujila - ASAE)
ConSTARlations - light card/board game with little stars in space, 20-30mins, 2-4 players (Dave Cousins)
Hitched - board game with rival gangs of Orcs attack an Elven wedding, 30-40mins, 2 players (Dave Cousins)
Angkor Thom - city building/ light strategy, 60 mins, 2-5players (Brett Gilbert)
Scene Life - Details to be confirmed, 180 mins, 4-5 players (Kim Berg)
Imperialism in Space - 90-120 mins, 3,4 or 6 players (James Moulding & Kateryna Onyiliogwu)
Fiefdoms - Details to be confirmed, 45 mins, 2-4 players (Adam Taylor)
Command & Colours - Skirmish - short wargame, 30-60, 2 players (Adam Taylor)
Screenplay - movie-writing story-game, 120 mins, 3-5 players (Edward Croft)